Whilst working on “Solstice”, I came upon several games that both inspired and informed my design. Sometimes it was a […]

Whilst working on “Solstice”, I came upon several games that both inspired and informed my design. Sometimes it was a […]
After many tweaks and changes, I finally came up with a version of Solstice in which neither player is at a disadvantage, […]
This game. It looked amazing in my head – sleek, elegant, black, sophisticated, mysterious,… I could go on. I couldn’t […]
Still reeling from the novelty of the Games Design classroom and the University of Arts in General, we were almost […]